homelab · self-hosting · local AI

Things I build
on my own hardware.

I'm JR. I build software, games, AI systems and hardware at home, and this is where I show them. Everything here runs on a homelab, and the build log has the real numbers and the mistakes.

Projects

Early release · v0.1.0Game engine · C++17

StarCraft native engine (sc-native)

A from-scratch native Linux engine for StarCraft. Installers for Ubuntu, Linux Mint and Debian compile it on your computer. No game data included: it reads your own StarCraft (Remastered) install.

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Fleet status

main-llm2× Tesla V100 16GB · Muse Glimmer 30B (Q5_K_M, 131K context, vision), ~32 tok/s · main Open WebUI
active
callie-llm2× Tesla V100 16GB · Qwen3.8-27B (Q5) with vision, Kristen's Callie
active
media-gen2× Tesla V100 16GB, headless · image, 3D and video: Qwen-Image, Hunyuan3D shape + paint, Wan 2.2
active
audio-genTesla P100, headless · game audio generator: sound effects, music, character voices
active
game-devRX 9060 XT · Unity + Blender · P100: Ministral-3-8B vision tester brain for the game and Blender testers
active
family-pcP100: Kristen's Qwen3.5-9B vision · RX 6750 XT: Whisper speech-to-text + Qwen3 1.7B task model
active
main-serverRX 580 · main server: Nextcloud, Jellyfin, Pi-hole, this blog, the Docker stack
active
laptopGTX 1060 laptop · work machine, runs Claude Code
active

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